It set the mood, build excitement, and enhance the overall experience. This is where I shine combining technical know-how with a touch of creativity and a lot of fun I create soundscapes that grab and transport audiences.
I’m all about creating immersive and unforgettable listening moments. Each project I take on is one-of-a-kind, as I believe in crafting unique sounds and music that fit perfectly with the vision and essence of each individual project. Working with me is not only rewarding but also easy.
Together, we can create something truly special that stands out.
It set the mood, build excitement, and enhance the overall experience. This is where I shine combining technical know-how with a touch of creativity and a lot of fun I create soundscapes that grab and transport audiences.
I’m all about creating immersive and unforgettable listening moments. Each project I take on is one-of-a-kind, as I believe in crafting unique sounds and music that fit perfectly with the vision and essence of each individual project. Working with me is not only rewarding but also easy.
Together, we can create something truly special that stands out.
As a sound designer with a deep understanding of the creative process,
I specialize in crafting immersive audio experiences for the gaming and movie industries. Collaborating closely with directors, developers, and other creatives,
I ensure that every sound, from subtle ambience to dramatic scores, perfectly aligns with the project's vision and elevates the overall impact.
With a distinguished education from Skövde University where I obtained a Bachelor's degree in Computer Game Development (Sound/Music) and two Master's degrees in Games User Experience and Digital Narration, I am uniquely qualified to address the audio and music challenges of any project.
Despite being new to the industry, I bring a wealth of experience from years of dedicated practice and hands-on involvement in sound design and music production. This unique combination of fresh perspective and seasoned expertise sets me apart.
"Furthermore, I excel at integrating sound and music into game engines, optimizing the process for developers and ensuring flawless, immersive audio experiences."
To support creative endeavors and meaningful causes, I offer flexible payment options. For certain projects, I am open to working for a percentage of the project's profits, aligning my success with yours. Additionally, if the project holds significant importance or contributes to a worthy cause, I am willing to work on a pro bono basis.
This approach allows me to collaborate on a diverse range of projects while supporting initiatives that make a difference. Whether you are developing an innovative game, producing an impactful movie, or working on a project with a meaningful mission, I am here to bring my expertise and passion to your team.
If you are looking for a sound and music producer with a unique blend of passion, creativity, and experience, look no further than me, Kristoffer Viking Eriksson. With over a decade of experience in producing heavy dance music and metal, I have honed my craft to deliver innovative and captivating soundscapes that are infused with a dark and fantastical twist.
Not only am I deeply committed to my art, but I also bring a wealth of inspiration from my lifelong love of gaming. The virtual worlds that I have explored since childhood have fueled my imagination and influenced my creative vision, making my work truly one-of-a-kind.
Whether you are in need of a fresh perspective on your next project, seeking to collaborate on a new track, or looking to infuse your game with immersive sound design, my expertise and passion make me an ideal partner.
In 2020/2021, I won the prestigious "1st prize Skövde Academic Game Award 2020" for our groundbreaking game Die, Recompile. This award is a testament to my unwavering dedication to sound design and my ability to push creative boundaries. Die, Recompile is an enthralling top-down shooter set in a futuristic sci-fi environment, developed during my second year as a sound design student.
I was responsible for creating the dynamic soundscape that brought the game to life. Using Unity and FMOD, I seamlessly integrated these elements to enhance the gameplay experience with high-quality and immersive sound design.
This award-winning project exemplifies my passion for sound and my expertise in creating engaging audio experiences. If you are looking for a sound and music producer with technical skill and a creative touch, and with a proven track record of excellence, I am your ideal partner. Let's bring your projects to life with the same level of innovation and quality that earned Die, Recompile its prestigious accolade.
I've been conjuring up heavy dance music and metal soundscapes for over a decade now. I kicked off my music production journey at the ripe age of 15, and I've been tweaking and perfecting my craft ever since.
Beyond my passion for music, I've always been a huge fan of gaming and movies. The virtual worlds I've wandered through since I was a kid and the movies I've cherished have sparked my imagination and shaped my creative vision. It's a bit like having my own endless well of inspiration.
When I'm not lost in the realms of sound design for games or creating atmospheric audio for movies, I'm probably thinking of the next quirky sound effect or melody. My goal? To push the creative boundaries and have a lot of fun doing it!
Now, as a freelance sound and music producer, I get to immerse myself in the worlds of gaming and movies, bringing unique and immersive audio experiences to life. If you're looking for someone who's as enthusiastic about sound and music as they are about gaming and movies, I'm your person. Let's create something awesome together!
Music & sound Producer for Movies and Gaming