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Sound Designer and Music Producer for Games and Film

Bespoke Sound Design

Focusing on constructing immersive sonic landscapes from the ground up.

This service involves creating unique sound effects and atmospheres without relying on templates, ensuring the perfect mood is crafted for both games and film.

Original Music Composition

Producing entirely new music tailored specifically to the unique vision of each project.

Drawing on a background in heavy dance music and metal, this service delivers tracks with a dark and fantastical energy that elevates the overall audience experience.

Technical Audio Implementation

Going beyond composition to handle the technical integration of audio directly into game engines.

Utilising industry-standard software such as Unity and FMOD, this service optimises the workflow for the development team and guarantees flawless audio performance within the game.

Custom Sound Design and Music Production for Games and Film

Sound and music are the heartbeat of any game or film. They shape emotions, build tension and elevate the entire atmosphere. My goal is to merge technical expertise with creative flair to craft immersive sonic landscapes that captivate your audience.

Every sound and piece of music I create is completely bespoke. No templates and no repeats. You get original audio tailored specifically to the unique vision of your project.

Mastering Audio Challenges

I offer more than just composition. I excel at integrating audio directly into game engines. By handling the technical implementation I optimize the workflow for your developers and guarantee a flawless audio experience. My academic background gives me a deep understanding of how audio impacts player behavior and narrative.

  • Bachelor in Computer Game Development

  • Master in Games User Experience

  • Master in Digital Narration

The Essential Software

My workflow relies on industry-standard tools refined over years of hands-on experience.

  • FL Studio (15 years experience)

  • Adobe Creative Suite (17 years experience)

  • FMOD Studio (6 years experience)

  • Unity (6 years experience)

  • C# Programming (6 years experience)

  • GameMaker (6 years experience)